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Unity c++ source code
Unity c++ source code







NET APIs (“managed” plugins) or in C-based languages (“unmanaged” or “native” plugins). While functionality is generally added to Unity games in the form of “scripts”, which are C# source files which are developed in the Unity environment, code and other resources can also be compiled and packaged for use in several projects and these packages are called “plugins”.

unity c++ source code

This post is a guide to including platform-specific code in your game while supporting multiple platforms. While Unity games are primarily scripted in C#, the game engine also supports platform-specific code written in C-based languages, which is great for interacting with APIs specific to the targeted platform, reusing third-party libraries written in C or C++, and low-level graphics processing. Unity is a cross-platform game engine and development environment for creating 2D and 3D games for Windows, Linux, macOS, mobile devices, web browsers, and gaming consoles.









Unity c++ source code